Atelier Wiki
Welcome to the Atelier Wiki!
This Wiki is dedicated to GUST's Atelier series.
Atelier Resleriana's main event on the global server is currently Happy New Year Legend FES and Synthesize! Synthe-Prize! Campaign 3.
Atelier Resleriana's main event on the JP server is currently Operation Hot Spring Recapture! In Search of Relaxation and Healing.
The Atelier games primarily focus on in-depth crafting systems (referred to as "Synthesis Systems") that tie in material collection and RPG combat systems as part of the core gameplay loop!We are currently maintaining 3,112 articles.
- Atelier Marie
- Atelier Elie
- Atelier Lilie
- Atelier Judie
- Atelier Viorate
- Atelier Iris
- Atelier Iris 2
- Atelier Iris 3
- Mana Khemia
- Mana Khemia 2
- Atelier Rorona
- Atelier Totori
- Atelier Meruru
- Atelier Ayesha
- Atelier Escha and Logy
- Atelier Shallie
- Atelier Sophie
- Atelier Firis
- Atelier Lydie and Suelle
- Atelier Lulua
- Atelier Ryza
- Atelier Ryza 2
- Atelier Sophie 2
- Atelier Ryza 3
- Atelier Resleriana
Players will find themselves spending more time doing Synthesis than a handful number of RPGs that feature its own crafting system thanks to the complexity of these unique synthesis systems implemented in each entry— which continue to distinctly change & evolve through the games in the
Arland, Dusk, Mysterious, Secret subseries!
The alchemists in Atelier are presented differently due themselves being seen as "one that seeks improvement"; which is often the driving force for the main protagonists of the games. Stories in Atelier are oriented towards the protagonists' personal goals and are filled with events that present their character growth through the world & people they get to know as the player progresses.
While there are some Atelier games that depict death, it's important to note that Atelier strictly follows a narrative policy that avoids writing scenarios that show death too directly.
People have been curious about the Atelier series. Stuff related to gameplay guides exist out there, but information about the non-gameplay side of Atelier is lacking a whole lot. Atelier Wiki's main priority is to supply information about these and would greatly help people who would like to read and be immersed with anything GUST has provided outside of the gameplay the games offer.
(Think of it in the perspective that includes people who have not played a single Atelier in their life; a fair amount of casual readers will not understand what gameplay terms you're talking about in text form.)
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