Traits (Atelier Ryza)

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The following is a list of Traits present within Atelier Ryza: Ever Darkness & the Secret Hideout.

Name Description
Quality [Effect increases with trait level: Max level 15]

Gain up to 15% additional Quality.

Quality+ [Effect increases with trait level: Max level 30]

Gain up to 30% additional Quality.

Quality++ [Effect increases with trait level: Max level 50]

Gain up to 50% additional Quality.

High Quality Gain up to 10% additional Quality.
Best Quality Gain up to 25% additional Quality.
Expensive [Effect increases with trait level: Max level 15]

Earn up to 30% extra when selling at a store, plus a guaranteed 5 extra Cole.

Expensive+ [Effect increases with trait level: Max level 30]

Earn up to 60% extra when selling at a store, plus a guaranteed 10 extra Cole.

Expensive++ [Effect increases with trait level: Max level 50]

Earn up to 100% extra when selling at a store, plus a guaranteed 15 extra Cole.

Finest Earn up to 25% extra when selling at a store, plus a guaranteed 10 extra Cole.
Rarest Earn up to 50% extra when selling at a store, plus a guaranteed 20 extra Cole.
Destructive [Effect increases with trait level: Max level 15]

Increases item effects by up to 15%.

Destructive+ [Effect increases with trait level: Max level 30]

Increases item effects by up to 30%.

Destructive++ [Effect increases with trait level: Max level 50]

Increases item effects by up to 50%.

Rather Devastating Increases item effects by 10%.
Very Devastating Increases item effects by 20%.
Extremely Devastating Increases item effects by 30%.
Healing [Effect increases with trait level: Max level 15]

Increases item heal amount by up to 15%.

Healing+ [Effect increases with trait level: Max level 30]

Increases item heal amount by up to 30%.

Healing++ [Effect increases with trait level: Max level 50]

Increases item heal amount by up to 50%.

Ample Healing Increases item heal amount by up to 10%.
Terrific Healing Increases Item heal amount by up to 20%.
Tremendous Healing Increases item heal amount by up to 30%.
Critical [Effect increases with trait level: Max level 30]

Increases item critical rate by up to 30%.

Critical+ [Effect increases with trait level: Max level 60]

Increases item critical rate by up to 60%.

Critical++ [Effect increases with trait level: Max level 99]

Increases item critical rate by up to 100%.

Critical Finish Increases item critical rate by up to 25%.
Half Critical Increases item critical rate by up to 50%.
Strong Blessing Temporarily increases ATK slightly when using item.
Mighty Blessing Temporarily increases ATK moderately when using item.
Herculean Blessing Temporarily increases ATK greatly when using item.
Steward's Blessing Temporarily increases DEF slightly when using item.
Guardian's Blessing Temporarily increases DEF moderately when using item.
Seraph's Blessing Temporarily increases DEF greatly when using item.
Quick Blessing Temporarily increases SPD slightly when using item.
Light-Speed Blessing Temporarily increases SPD moderately when using item.
Hermes's Blessing Temporarily increases SPD greatly when using item.
Sleep Cure Adds Sleep recovery to item.
Poison Cure Adds Poison and Envenom recovery to item.
Burn Cure Adds Burn recovery to item.
Frostbite Cure Adds Frostbite recovery to item.
Blind Cure Adds Blind recovery to item.
Seal Cure Adds Seal recovery to item.
Slow Cure Adds Slow recovery to item.
Curse Cure Adds Curse recovery to item.
Paralyze Cure Adds Paralyze recovery to item.
Curse Strength Temporarily reduces ATK slightly when using item.
Banish Strength Temporarily reduces ATK moderately when using item.
Banish All Strength Temporarily reduces ATK greatly when using item.
Curse Protection Temporarily reduces DEF slightly when using item.
Banish Protection Temporarily reduces DEF moderately when using item.
Banish All Protection Temporarily reduces DEF greatly when using item.
Curse Speed Temporarily reduces SPD slightly when using item.
Banish Speed Temporarily reduces SPD moderately when using item.
Banish All Speed Temporarily reduces SPD greatly when using item.
Area Bonus [Effect increases with trait level: Max level 10]

Increases item power and heal rate with more targets. Effect is up to [targets × 10%].

Area Bonus+ [Effect increases with trait level: Max level 15]

Increases item power and heal rate with more targets. Effect is up to [targets × 15%].

Area Bonus++ [Effect increases with trait level: Max level 20]

Increases item power and heal rate with more targets. Effect is up to [targets × 20%].

Multi Bonus Increases item power and heal rate with more targets. Effect is [targets × 10%].
Multi Burst Increases item power and heal rate with more targets. Effect is [targets × 15%].
Few Bonus [Effect increases with trait level: Max level 10]

Increases item power and heal rate with fewer targets. Effect is up to [30/targets]%.

Few Bonus+ [Effect increases with trait level: Max level 15]

Increases item power and heal rate with fewer targets. Effect is up to [45/targets]%.

Few Bonus++ [Effect increases with trait level: Max level 20]

Increases item power and heal rate with fewer targets. Effect is up to [60/targets]%.

Single Bonus Increases item power and heal rate with fewer targets. Effect is [30/targets]%.
Single Blast Increases item power and heal rate with fewer targets. Effect is [45/targets]%.
Rapid [Effect increases with trait level: Max level 10]

Reduces WT by 10%, but also reduces power and heal amount. Amount decreased reduces with trait level.

Rapid+ [Effect increases with trait level: Max level 15]

Reduces WT by 20%, but also reduces power and heal amount. Amount decreased reduces with trait level.

Rapid++ [Effect increases with trait level: Max level 20]

Reduces WT by 45%, but also reduces power and heal amount. Amount decreased reduces with trait level.

Sonic Throw Reduces WT by 15%, but also reduces power and heal amount by 15%.
Lightning Throw Reduces WT by 30%, but also reduces power and heal amount by 30%.
Power Throw [Effect increases with trait level: Max level 10]

Slightly extends WT when using item, but also increases power and heal amount by 10%.

Power Throw+ [Effect increases with trait level: Max level 15]

Moderately extends WT when using item, but also increases power and heal amount by 20%.

Power Throw++ [Effect increases with trait level: Max level 20]

Greatly extends WT when using item, but also increases power and heal amount by 45%.

Strong Throw Extends WT by 15% when using item, but also increases power and heal amount by 15%.
God Throw Extends WT by 30% when using item, but also increases power and heal amount by 30%.
Enhance Finisher [Effect increases with trait level: Max level 10]

Deal 20% additional damage to stunned targets.

Enhance Finisher+ [Effect increases with trait level: Max level 15]

Deal 35% additional damage to stunned targets.

Enhance Finisher++ [Effect increases with trait level: Max level 20]

Deal 50% additional damage to stunned targets.

Ruthless Strike Deal 25% additional damage to stunned targets.
Merciless Strike Deal 40% additional damage to stunned targets.
HP Charge [Effect increases with trait level: Max level 30]

Slightly increases maximum HP.

HP Charge+ [Effect increases with trait level: Max level 99]

Moderately increases maximum HP.

HP Charge++ [Effect increases with trait level: Max level 99]

Greatly increases maximum HP.

Swelling Power Increases maximum HP.
Life Force Greatly increases maximum HP.
Attack Charge [Effect increases with trait level: Max level 15]

Slightly increases ATK.

Attack Charge+ [Effect increases with trait level: Max level 30]

Moderately increases ATK.

Attack Charge++ [Effect increases with trait level: Max level 50]

Greatly increases ATK.

Beastly Power Increases ATK.
War God's Power Increases ATK.
Defense Charge [Effect increases with trait level: Max level 15]

Slightly increases DEF.

Defense Charge+ [Effect increases with trait level: Max level 30]

Moderately increases DEF.

Defense Charge++ [Effect increases with trait level: Max level 50]

Greatly increases DEF.

Steel Protection Increases DEF.
Dragonscale Protection Greatly increases DEF.
Speed Charge [Effect increases with trait level: Max level 15]

Slightly increases SPD.

Speed Charge+ [Effect increases with trait level: Max level 30]

Moderately increases SPD.

Speed Charge++ [Effect increases with trait level: Max level 50]

Greatly increases SPD.

Supersonic Increases SPD.
Speed of Light Greatly increases SPD.
ATK & DEF Charge [Effect increases with trait level: Max level 40]

Slightly increases ATK and DEF.

ATK & SPD Charge [Effect increases with trait level: Max level 40]

Moderately increases ATK and SPD.

DEF & SPD Charge [Effect increases with trait level: Max level 40]

Greatly increases DEF and SPD.

Stats Charge [Effect increases with trait level: Max level 30]

Increases all stats.

Stats Power Greatly increases all stats.
Skill Charge [Effect increases with trait level: Max level 15]

Increases skill power by up to 15%.

Skill Charge+ [Effect increases with trait level: Max level 30]

Increases skill power by up to 30%.

Skill Charge++ [Effect increases with trait level: Max level 50]

Increases skill power by up to 50%.

Skill Boost Increases skill power by up to 15%.
Super Skill` Increases skill power by up to 25%.
Puni Slayer Race: Always deal critical damage to Punis.
Weasel Slayer Race: Always deal critical damage to Weasels.
Phantom Slayer Race: Always deal critical damage to Spirits.
Golem Slayer Race: Always deal critical damage to Golems.
Knight Slayer Race: Always deal critical damage to Knights.
Scorpion Slayer Race: Always deal critical damage to Scorpions.
Hedgehog Slayer Race: Always deal critical damage to Hedgehogs.
Dragon Slayer Race: Always deal critical damage to Dragons.
Shark Slayer Race: Always deal critical damage to Sharks.
Beetle Slayer Race: Always deal critical damage to Beetles.
Wyvern Slayer Race: Always deal critical damage to Wyverns.
Spirit Slayer Race: Always deal critical damage to Elementals.
Light Glow Slightly increases ATK.
Leaf Membrane Slightly increases DEF.
Natural Medicine Slightly recovers HP and Stun Gauge.
Flowing Wisdom Slightly recovers HP and grants HP regen.
Divine Petal Greatly heals HP and Stun Gauge.
Secret Rainbow Gain resistance to all elements.
Sponge Slightly heals HP.
Fantasy Spore Cures Blind and Sleep.
Brewing Authority Slightly increases all stats and grants AP by chance.
Underworld Pilgrim Beard Inflict Curse on target and reduces DEF.
Gold Trident Increases ATK and increases Stun Gauge.
Heap of Knowledge Adds effect that increases SPD.
Dripping Dew Recovers HP and reduces WT.
Mystic Life Recovers HP and Stun Gauge.
Primordial Power Increases ATK and SPD.
Smoldering Lunacy Deals fire damage to target with a chance to inflict Burn.
Icy Echo Deals ice damage to target with a chance to inflict Frostbite.
Thunder Burn Deals lightning damage to target with a chance to inflict Paralyze.
Turbulent Birth Deals wind damage to target with a chance to inflict Thorn.
Glittering Darkness Deals non-elemental damage to target with chance for an instant KO.
Mostly Puni Raises target's physical damage resistance but extends WT.
Meat Hook Raises target's skill effect, but shortens WT.
Free Soul Increases item's heal amount, and increases evasion.
Infinite Energy Increases target's maximum HP and increases Stun resistance.
Overflowing Courage Increases target's critical rate and reduces WT.