Effects (Atelier Sophie)
This page contains the effects that can be found on items in Atelier Sophie: The Alchemist of the Mysterious Book.
Trait | Description | Item |
---|---|---|
Physical Damage S | Deals physical damage. Physical damage is affected by the target's defense value. | Uni Bag |
Physical Damage M |
Deals moderate physical damage. Physical damage is affected by the target's defense value. |
Uni Bag Craft |
Physical Damage L |
Deals strong physical damage. Physical damage is affected by the target's defense value. | Uni Bag
Craft |
Physical Damage XL | Deals very powerful physical damage. Physical damage is affected by the target's defense value. | Craft |
Fire Damage S | Deals fire damage. Fire damage is affected by the target's fire resistance value. | Bomb |
Fire Damage M | Deals moderate fire damage. Fire damage is affected by the target's fire resistance value. | Bomb |
Fire Damage L | Deals strong fire damage. Fire damage is affected by the target's fire resistance value. |
Bomb Ori Bomb |
Fire Damage XL | Deals very powerful fire damage. Fire damage is affected by the target's fire resistance value. | Ori Bomb |
Fires of Purgatory | Deals supreme fire damage. Fire damage is affected by the target's fire resistance value. | Ori Bomb |
Flames of Hell | Deals ultimate fire damage. Fire damage is affected by the target's fire resistance value. |
Ori Bomb |
Ice Damage S | Deals ice damage. Ice damage is affected by the target's ice resistance value. | Ice Bomb |
Ice Damage M | Deals moderate ice damage. Ice damage is affected by the target's ice resistance value. | Ice Bomb |
Ice Damage L | Deals strong ice damage. Ice damage is affected by the target's ice resistance value. | Ice Bomb |
Ice Damage XL | Deals very powerful ice damage. Ice damage is affected by the target's ice resistance value | Stahl Ice Bomb |
Lightning Damage S | Deals lightning damage. Lightning damage is affected by the target's lightning resistance value. | Lightning Bomb |
Lightning Damage M | Deals moderate lightning damage. Lightning damage is affected by the target's lightning resistance value. | Lightning Bomb |
Lightning Damage L | Deals strong lightning damage. Lightning damage is affected by the target's lightning resistance value. | Lightning Bomb |
Small Missile | Deals magic damage. Magic damage is affected by the target's magic resistance value. | Puni Missile |
Large Missile | Deals strong magic damage. Magic damage is affected by the target's magic resistance value. | Puni Missile |
Super Large Missile | Deals very powerful magic damage. Magic damage is affected by the target's magic resistance value | Puni Missile |
Supersonic Missile | Deals supreme magic damage. Magic damage is affected by the target's magic resistance value. | Puni Missile |
Summon Ardra | Summons an Ardra to deal physical damage, also delaying turn a little. | Magician's Flute |
Summon Beast | Summons a beast to deal physical damage. Physical damage is affected by the target's defense value. | Magician's Flute |
Summon Puni | Summons a Puni to deal physical damage. Physical damage is affected by the target's defense value. | Magician's Flute |
Steal Some Life | Deals physical damage, and recover for half the damage dealt. This damage is affected by the target's defense value. | Codex of Creation |
Steal Life | Deals strong physical damage, and recover for half the damage dealt. This damage is affected by the target's defense value. | Codex of Creation |
Steal Lots of Life | Deals very powerful physical damage, and recover for half the damage dealt. This damage is affected by the target's defense value. | Codex of Creation |
Bursts | Bursts to deal minor physical damage to the target. Its power is very small. | Uni Bag |
Explodes | Explodes to deal physical damage to the target. Its power is small. | Uni Bag
Craft |
Thorn Attack | Sharp thorns inside burst out, dealing physical damage to the target. Its power is fairly high. | Craft |
Sticking Thorns | Thorns stick into the target, draining HP over time. The effect is very small. | Uni Bag |
Painful Thorns | Sharp thorns stick into the target, draining HP over time. The effect is small. | Uni Bag |
Soul Stabbing Thorns | Piercing thorns stab into the target, draining HP over time. The effect is fairly big. | Craft |
Piercing Damage S | Deals fixed damage to the target, unaffected by defense. Its power is very small. | Craft |
Piercing Damage M | Deals fixed damage to the target, unaffected by defense. Its power is small. | Craft |
Inflict Burns | Burns deal continuous damage. The effect is fairly small. | Bomb |
Inflict Severe Burns | Severe burns deal continuous damage. The effect is big. | Bomb
Ori Bomb |
Inextinguishable Flame | Inextinguishable flames deal continuous damage. The effect is very big. | Ori Bomb |
Scorching Earth | A vast level of unending heat deals continuous damage. The effect is supremely big. | Ori Bomb |
Blue Flames | Emits a hotter than usual flame, dealing a large amount of additional damage that ignores defense. | Bomb |
Pinpoint Flare | The attack area becomes single target, but deals ultimate additional damage that ignores defense. | Ori Bomb |
A Little Numbing | Pushes the target's turn back a little. This effect diminishes with each use until they take another turn. | Lightning Bomb |
Numbing | Pushes the target's turn back a decent amount. This effect diminishes with each use until they take another turn. | Lightning Bomb |
Intense Shock | Shocks the target with intense electricity, reducing their HP. The amount depends on the target's maximum HP. | Lightning Bomb |
Spacial Freeze | Freezes the target with very powerful cold, pushing back their turn. This effect diminishes with each use until the take another turn. | Stahl Ice Bomb |
Expand Effect Area + | Expands the item's area of effect. | Ice Bomb |
Alive | Activates automatically when the user's HP falls below 20%. | Puni Missile |
HP Recovery XS | Restores the target's HP by a slight amount. | Berg Medicine |
HP Recovery S | Restores the target's HP by a small amount. | Berg Medicine
Refuel Bottle |
HP Recovery M | Restores the target's HP. | Berg Medicine
Refuel Bottle |
HP Recovery L | Restores the target's HP by a large amount. | Refuel Bottle |
HP Recovery XL | Restores the target's HP by a huge amount. | Mystery Elixir |
MP Recovery XS | Restores the target's MP by a slight amount. | Refuel Bottle
Sotea |
MP Recovery S | Restores the target's MP by a small amount. | Refuel Bottle
Sotea Alchemy Drops Supreme Hot Milk |
MP Recovery M | Restores the target's MP. | Alchemy Drops
Supreme Hot Milk |
MP Recovery L | Restores the target's MP by a large amount. | Supreme Hot Milk
Mystery Elixir |
HPMP Recovery XS | Restores a slight amount of the target's HP and MP. | Puni Jelly
Nectar of Life |
HPMP Recovery S | Restores a small amount of the target's HP and MP. | Puni Jelly
Nectar of Life Honey Syrup |
HPMP Recovery M | Restores the target's HP and MP. | Puni Jelly
Nectar of Life Honey Syrup |
Eat and Recover XS | Restores a slight amount of the target's HP and LP. Recovery amount increases with higher maximum HP. | Simple Sweets |
Eat and Recover S | Restores a small amount of the target's HP and LP. Recovery amount increases with higher maximum HP. | Simple Sweets
Bagel Sandwich Supreme Hot Milk |
Eat and Recover M | Restores the target's HP and LP. Recovery amount increases with higher maximum HP. | Bagel Sandwich
Supreme Hot Milk |
Eat and Recover L | Restores a large amount of the target's HP and LP. Recovery amount increases with higher maximum HP. | Plain Waffle |
A Little Filling | Sits in the stomach, delaying your turn in battle a slight amount. Also restores LP. | Simple Sweets
Puni Jelly Bagel Sandwich |
Filling | Sits in the stomach, delaying your turn in battle a small amount. Also restores LP. | Simple Sweets
Bagel Sandwich |
Very Filling | Sits in the stomach, delaying your turn in battle. Also restores LP. | Bagel Sandwich |
Digests Quickly | This is digested so quickly that it doesn't affect the body. | Simple Sweets
Puni Jelly Bagel Sandwich |
Bitter | The target recovers from Sleep. | Simple Sweets
Alchemy Drops |
Salty | Reduces the wait time after the target's next turn by a small amount. | Simple Sweets
Alchemy Drops |
Sweet | Restores a slight amount of the target's HP and LP. | Simple Sweets
Alchemy Drops |
Super Sweet | Restores a small amount of the target's HP and LP. | Alchemy Drops |
Cold | Coldness slows down the body, reducing the target's speed a little. | Sotea
Supreme Hot Milk |
Warm | Warms the body, increasing the target's speed a little. | Sotea
Supreme Hot Milk |
Hot | Warms the body, increasing the target's speed a lot, but also deals continuous damage. | Sotea
Supreme Hot Milk |
Sloppy | The sloppy texture makes you feel weird, reducing attack power a small amount. | Puni Jelly |
Jiggly | The jiggly texture is quite pleasant. Increases the target's attack power a little. | Puni Jelly |
Unique Texture | The texture experienced for the first time excites you, increasing attack power a little. Also restores a small amount of the target's HP each turn. | Puni Jelly |
Crumbly | The crumbly texture makes you feel weird, reducing defense a small amount. | Bagel Sandwich |
Fluffy | The fluffy texture is quite pleasant. Increases the target's defense a little. | Bagel Sandwich |
Strange Elasticity | The unknown chewiness excites you, increasing defense a little. Also speeds up the target's turn a little. | Bagel Sandwich
Plain Waffle |
Wake Up Cup | Restores the target's HP. Recovery amount increases the closer it is to 7 AM. | Sotea |
Snack Companion | Restores the target's HP. Recovery amount increases the closer it is to 3 PM. | Sotea |
Bedtime Cup | Restores the target's HP. Recovery amount increases the closer it is to 10 PM. | Sotea |
Recovery Bonus S | Grants the target a small HP recovery bonus. | Berg Medicine |
Recovery Bonus M | Grants the target an HP recovery bonus. | Berg Medicine |
Recovery Bonus L | Grants the target a large HP recovery bonus. | Berg Medicine |
Refreshing | The target recovers a slight amount of Break value. | Warding Incense |
Clears the Mind | The target recovers a small amount of Break value. | Warding Incense |
Cure Dizziness | The target recovers Break value. | Warding Incense |
Peppy | The target recovers a large amount of Break value. | Refuel Bottle |
Great Feeling | The target recovers a huge amount of Break value. | Refuel Bottle |
Revive from KO S | Revives the target from KO, and restores a small amount of HP. | Nectar of Life |
Revive from KO M | Revives the target from KO, and restores a moderate amount of HP. | Nectar of Life |
Revive from KO L | Revives the target from KO, and restores a large amount of HP. | Nectar of Life |
Cures Sleep | The target recovers from Sleep. | Honey Syrup |
Cures Poison | The target recovers from Poison. | Honey Syrup |
Cures Blind | The target recovers from Blind. | Honey Syrup |
Cures Weak | The target recovers from Weak. | Honey Syrup |
Removes 1 Ailment | The target recovers from 1 ailment. | Honey Syrup
Warding Incense Alchemy Drops |
Removes Many Ailments | The target recovers from 2 ailments. | Warding Incense |
Soul Awakening Tone | Automatically revive on the next turn after being KO'd. Affects all allies, but HP after revival is moderate. | Angel's Whisper |
Grand Spirit Blessing | Grants all allies fire, ice, and lightning resistance. | Spirit Weave Cloth |
Angel's Protection | Temporarily reduces physical damage taken by the target. The effect is small. | Spirit Weave Cloth |
Spirit's Protection | Reduces the effectiveness of the next attack the target receives. | Spirit Weave Cloth |
Draws Out Power | Deals damage to the target, but increases base damage next turn. | Fire Dragon Medicine |
Adrenaline Rush | Deals huge damage to the target, but massively increases base damage on the next turn. | Fire Dragon Medicine |
Reduce Consumption | Item use count may not decrease when used. The chance is fairly low. | Simple Sweets |
Relieve Consumption | Item use count may not decrease when used. The chance is low. | Plain Waffle
Honey Syrup |
Activate Division | Item becomes a timed effect, allowing it to activate again. Effect lasts 3 turns. | Puni Jelly |
Auto Activate 20% | Activates automatically when the user's HP falls below 20%. | Berg Medicine |
Auto Activate 50% | Activates automatically when the user's HP falls below 50%. | Refuel Bottle |
Defense Up L | Increases the target's defense by a lot. The effect lasts 5 turns. | Spirit Weave Cloth |
All Stats Up M | Increases all the target's stats. The effect lasts 5 turns. | Fire Dragon Medicine |
Hit Rate Up S | Increases the target's hit rate a little. The effect lasts 5 turns. | Angel's Whisper |
Hit Rate Up M | Increases the target's hit rate. The effect lasts 5 turns. | Angel's Whisper |
Evasion Up M | Increases the target's evasion rate. The effect lasts 5 turns. | Spirit Weave Cloth |
Evasion Up L | Increases the target's evasion rate by a lot. The effect lasts 5 turns. | Spirit Weave Cloth |
HP Regen XS | The target recovers a slight amount of HP on each turn. The effect lasts for 5 turns. | Berg Medicine |
HP Regen S | The target recovers a small amount of HP on each turn. The effect lasts for 5 turns. | Berg Medicine
Nectar of Life |
HP Regen M | The target recovers HP on each turn. The effect lasts for 5 turns. | Nectar of Life
Fire Dragon Medicine |
HP Regen L | The target recovers a large amount of HP on each turn. The effect lasts for 5 turns. | Fire Dragon Medicine |
Temp Stamina Up M | Temporarily increases the target's maximum HP in battle. The effect is moderate. | Fire Dragon Medicine |
Auto Revive S | Automatically revive on the next turn after being KO'd. HP after revival is low. | Nectar of Life |
Reduce Ailments S | Reduces the effectiveness of status ailments by a little. | Warding Incense |
Reduce Ailments M | Reduces the effectiveness of status ailments by a fair amount. | Warding Incense
Meister Mittens |
Reduce Ailments L | Reduces the effectiveness of status ailments by a good amount. | Warding Incense |
Chain Attack Up S | Increases the target's chance to activate a chain attack by 25%. Effect lasts 5 turns. | Fire Dragon Medicine |
Chain Attack Up L | Increases the target's chance to activate a chain attack by 75%. Effect lasts 5 turns. | Fire Dragon Medicine |
Cause Misfortune | Has a set chance of causing Poison, Blind and Weak on the target. | Bottled Misfortune |
Steal Attack M | Reduces the target's attack, and temporarily increases your own by that amount. | Codex of Creation |
Steal Defense M | Reduces the target's defense, and temporarily increases your own by that amount. | Codex of Creation |
Steal Speed M | Reduces the target's speed, and temporarily increases your own by that amount. | Codex of Creation |
Attack Down M | Reduces the target's attack power. | Codex of Creation
Magician's Flute |
Defense Down S | Slightly reduces the target's defense. | Bomb
Ori Bomb |
Defense Down M | Reduces the target's defense. | Codex of Creation
Ori Bomb Magician's Flute |
Speed Down S | Slightly reduces the target's speed. | Stahl Ice Bomb |
Speed Down M | Reduces the target's speed. | Codex of Creation
Magician's Flute |
Inflict Sleep M | Has a moderate chance of Sleeping the target. Sleep renders the target unable to act on their turn. | Puni Missile |
Inflict Poison L | Has a high chance of Poisoning the target. The effect is big. Poison deals damage every time the target takes a turn. | Imp's Mischief |
Inflict Slow S | Has a low chance of Slowing the target. The effect is small. Slow increases wait time after taking a turn. | Ice Bomb |
Inflict Slow M | Has a moderate chance of Slowing the target. The effect is moderate. Slow increases wait time after taking a turn. | Ice Bomb |
Inflict Slow L | Has a high chance of Slowing the target. The effect is big. Slow increases wait time after taking a turn. | Bottled Misfortune
Imp's Mischief |
Inflict Curse L | Has a high chance of Cursing the target. The effect is big. Curse causes the target to take damage when healing. | Bottled Misfortune |
Inflict Weak L | Has a high chance of Weakening the target. The effect is big. Weak reduces the power of all skills. | Bottled Misfortune |
Inflict No Heal M | Has a moderate chance of No Healing the target. No Heal causes all recovery effects to heal for 0. | Puni Missile |
Inflict Corruption L | Inflict 3 random status effects on the target. The chance and effect are both high. | Imp's Mischief |
Reduce All Resistances | Reduces all of the target's resistances by 1 level. Has no effect if the target has no resistances, and this cannot cause weaknesses. | Bottled Misfortune |
Level Down S | Reduces the target's level a little. Reduced level decreases all stats and damage dealt. | Imp's Mischief |
Level Down M | Reduces the target's level. Reduced level decreases all stats and damage dealt. | Imp's Mischief |
Level Down L | Reduces the target's level a lot. Reduced level decreases all stats and damage dealt. | Imp's Mischief |
Damage Over Time M | Deals continuous damage to the target. The effect is moderate, and the time is short. | Imp's Mischief |
Damage Over Time L | Deals continuous damage to the target. The effect is big, but the time is short. | Imp's Mischief |
Weak to Changes | Increases the effectiveness of status ailments on the target. It does not increase the chances of ailments occurring. | Bottled Misfortune |
Weak to Impacts | Increases damage dealt to the target by a fixed ratio. It cannot be stacked, so only the highest effect will apply. | Puni Missile
Bottled Misfortune |
Restrain Attack S | Reduces the rate at which enemies use powerful attacks a little. | Magician's Flute |
Restrain Attack M | Reduces the rate at which enemies use powerful attacks. | Magician's Flute |
Consume MP S | Consumes a small amount of MP. The effect is weakened when MP is insufficient. | Magician's Flute
Angel's Whisper Spirit Weave Cloth |
Consume MP M | Consumes MP. The effect is weakened when MP is insufficient. | Magician's Flute
Angel's Whisper Weave Cloth |
Grow Good Materials? | Increases the chances of finding better materials on the field. | Wonder Stimulant |
Grow Great Materials? | Greatly increases the chances of finding better materials on the field. | Wonder Stimulant |
Return to Base | Upon use, you will be instantly returned to the atelier. | Fairy Guide |
Small Cart | Allows you to select a few items that you gathered, and send them back to the atelier. You can send up to 10 at a time. | Living Cart |
Average Cart | Allows you to select items that you gathered, and send them back to the atelier. You can send up to 30 at a time. | Living Cart |
Big Cart | Allows you to select many items that you gathered, and send them back to the atelier. You can send up to 50 at a time. | Living Cart |
Hard to Notice | Hide your presence, making it hard for monsters to notice you for a short time. | Clear Drops |
Wards Off Danger | Reduces the chance of of incidents. | Warding Charm |
Lightens Body a Little | Reduces LP consumed while moving on the World Map by 25% | Mana Feather |
Lightens Body a Lot | Reduces LP consumed while moving on the World Map to 0. | Mana Feather |
Move Speed Up L | Move speed increases by 30% | Traveler's Shoes |
Fits a Lot | Increases item capacity by 20. | Deluxe Backpack |
Fits a Whole Lot | Increase item capacity by 40. | Deluxe Backpack |
Insure Items | Reduces items lost by party wipe a lot. | Emergency Bag |
Gather a Little More | Increases the number of items gathered each time a little. | Gathering Gloves |
Find Money | Increases money gained from battle a little. Has no effect when money obtained is 0. | Victor's Charm |
Trains the Body | Increases experience points gained from battle a little. | Training Charm |
Trains the Body a Lot | Increases experience points gained from battle. | Training Charm |
Connects Hearts | Increases friend points gained when giving presents by a lot. | Heart Pendant |
Seal of Chaos | Makes it easier for gathering level and enemy level to increase. | Victor's Charm |
Seal of Stability | Makes it harder for gathering level and enemy level to increase. | Warding Charm |
Fighting Spirit Calm | Stats are temporarily increased in battle, but the boost decreases with each turn. | White-Hot Headband |
Inject Warlike Spirit | Increases critical hit rate and critical hit damage bonus. | White-Hot Headband |
Seal of Trust | Increases effect of all Assist actions by a little. | Friendly Persona |
Hard to Notice | Become a little less likely to be targeted during battle. | Feather Ornament |
Draw Attention | Become a little more likely to be targeted during battle. | Feather Ornament |
Speed Up Time | Reduces wait time after all actions. | Time Control Hourglass |
Accelerate Time | Reduces wait time after all actions by a large amount. | Time Control Hourglass |
Chain Attack Practice | Increases chain attack chance by a small amount. | Meister Mittens |
Chain Attack Skills | Increases chain attack chance. | Meister Mittens |
Chain Attack Mastery | Increases chain attack chance by a huge amount. | Meister Mittens |
Scholar's Wisdom | Swaps 50% of maximum HP and MP values with each other. | Spirit Earrings |
Sage's Wisdom | Completely swaps maximum HP and MP values. | Spirit Earrings |
Control the Future | Increases the chance of higher expected values a lot when attacking. | Time Control Hourglass |
Time to Power | Increases attack skill power by an amount depending on wait time after use. | Life Bangle |
Feather Awakening | Automatically revive on turn when KO'd in battle. HP after revival is low. | Feather Ornament |
Resist Gravity | Reduces turn delaying effects. | Hustle Belt |
Strong in Evening | Increases attack, defense, and speed by 15% in the evening. No effect during other times. | Ares Brooch |
Conversion Spell | During battle, 10% of damage taken and MP consumed is absorbed into the other pool. | Friendly Persona |
Power Rune | The hidden magic of the Power Rune increases attack power by 15. | Gunade Ring |
Speed Rune | The hidden magic of the Speed Rune increases speed by 15. | Gunade Ring |
Herculean Rune | The hidden magic of the Herculean Rune increases attack power by 25. | |
Guardian Rune | The hidden magic of the Guardian Rune increases defense by 25. | |
Swift Gale Rune | The hidden magic of the Swift Gale Rune increases speed by 25. | Gunade Ring |
Weapon Rune | The hidden magic of the Weapon Rune increases base damage. | Gunade Ring |
Speed to Power | Reduces speed by 15%, increasing attack by that amount. | Time Control Hourglass |
Search for Escape | Find paths to escape, massively increasing the success rate of "Run". | Mind's Eye Monocle |
HP Regen M | HP recovers a decent amount on each turn. | Life Bangle |
Hit Rate Up L | Increases hit rate by 25%. | Mind's Eye Monocle |
Evasion Up S | Increases evasion rate by 6%. | Feather Ornament |
Evasion Up M | Increases evasion rate by 8%. | Feather Ornament |
Evasion Up L | Increases evasion rate by 10%. | Feather Ornament |
Evasion Up XL | Increases evasion rate by 12%. | Feather Ornament |
Critical Up M | Increases critical hit rate by 9%. | Mind's Eye Monocle |
Skill Enhance M | Increases skill power by 7%. | Meister MIttens |
Skill Enhance XL | Increases skill power by 15%. | Meister Mittens |
Item Enhance S | Increases item power by 10%. | Spirit Earrings |
Item Enhance L | Increases item power by 20%. | Spirit Earrings |
Item Shorten S | Reduces wait time after using item by 10%. | Spirit Earrings |
Item Shorten L | Reduces wait time after using item by 20%. | Spirit Earrings |
Nullify Sleep | Immunity to Sleep ailment. | Angel Ribbon |
Nullify Curse | Immunity to Curse ailment. | Ares Brooch |
Nullify Weak | Immunity to Weak ailment. | Angel Ribbon |
Nullify After Effect | Immunity to revival After Effects ailment. | Angel Ribbon |
Ailment Resist S | Reduces chance of being affected by ailments by a small amount. | Ares Brooch |
Ailment Resist M | Reduces chance of being affected by ailments by a fair amount. | Ares Brooch
Angel Ribbon |
Avoid KO M | You have a chance to survive with 1 HP when you receive damage that would reduce your HP to 0. Has a fairly low chance to work. | White-Hot Headband |
Avoid KO XL | You have a chance to survive with 1 HP when you receive damage that would reduce your HP to 0. Has a high chance to work. | Time Control Hour Glass |
Damage Absorb S | Absorbs a portion of damage dealt to the target as HP. Effect is small. | Mind's Eye Monocle |
Damage Cut M | Reduces damage taken by 6%. | Monochrome Glasses |
Break Enhance L | Increases Break value when attacking enemies. | Hustle Belt |
Break Resist S | Increases Break resistance by a small amount. | Hustle Belt |
Use Opportunity S | Increases damage dealt to Broken enemies by a slight amount. | Monochrome Glasses |
Use Opportunity M | Increases damage dealt to Broken enemies by a small amount. | Monochrome Glasses |
Bonus Display Level 1 | The Synthesis panel display is level 1.Higher display level increases bonus placement at the start of Synthesis. | Grandma's Cauldron |
Bonus Display Level 2 | The Synthesis panel display is level 2. Higher display level increases bonus placement at the start of Synthesis. | Grandma's Cauldron
Practice Cauldron Expert Cauldron |
Bonus Display Level 3 | The Synthesis panel display is level 3. Higher display level increases bonus placement at the start of Synthesis. | Tuned Cauldron
Expert Cauldron Fairy Cauldron |
Panel 4x4 | The panel size is 4x4. | Practice Cauldron |
Panel 5x5 | The panel size is 5x5. | Grandma's Cauldron
Practice Cauldron Expert Cauldron |
Panel 6x6 | The panel size is 6x6. | |